Distribution & live-ops
Every store. Every region. One runtime.
We launch AI-native games on PC, console and mobile, and serve their models from 22 regions on Ammighty Runtime, so a player in São Paulo talks to your characters as fast as one in Seattle.
Ammighty Runtime
Model hosting built for games, not chatbots.
Chat APIs are tuned for throughput. Games need predictable tail latency, burst capacity at launch and a plan for when the network drops. Runtime is built for that.
22 serving regions · median player within 38 ms of a region
What distribution covers
From store page to season four.
Pages that convert
Store pages, capsule art direction, trailers, pricing by region, wishlist campaigns and festival slots. Plus AI-content disclosures written so they inform players instead of scaring them.
Console and mobile submission
First-party certification, age ratings in every territory, and the documentation generative content now requires.
Inference at the edge
Regional model serving, request caching, burst capacity for launch week and graceful offline modes.
Seasons, events, economy
Content calendars, telemetry, economy tuning, and live character-drift monitoring with guardrail hot-fixes that don't need a client patch.
Players who talk back
Discord, creators and community management, plus clip-sharing tools built for emergent moments, which are AI games' best marketing.
Paid, measured, profitable
Performance marketing with LTV models that include inference cost per player, so you never buy a player who costs more to serve than they spend.
Distribution FAQ
Logistics.
Which platforms do you distribute on?
All major PC storefronts, current-generation consoles, iOS and Android, plus select cloud gaming services. We handle submission, certification, store pages, pricing and regional ratings.
What is Ammighty Runtime?
Our model-serving layer for games. It hosts the models your characters and systems call, routes requests to the nearest of 22 regions, caches aggressively and falls back to on-device or authored content when a player goes offline. It is free for titles we publish during the first 24 months after launch.
Can a game keep working if the AI service is down?
Every title on Ammighty Runtime ships with a degradation plan: on-device small models, cached responses and authored fallback lines. Players see a quieter character, not an error screen.
Do you run live-ops?
Yes: events, seasonal content, community management, telemetry and economy tuning. For AI-native games we also monitor character drift and tone in production, and push guardrail updates without a client patch.
Launching soon? Let's talk.
Already funded, or self-publishing? Distribution and Runtime are available as standalone deals.