We fund games that talk back.
Ammighty is the world's leading publisher of AI-native games. We put up the money, lend you a crew that has shipped talking characters to millions of players, and sort out the inference bill before launch. You keep the IP. Obviously.
Talking characters are easy. Shipping them is the boss fight.
A prototype NPC that improvises is a weekend project. One that answers in 200ms for a million players, stays T-rated at 3am, costs less to run than it earns and passes certification on three platforms is not.
That gap kills most AI-native games. Ammighty exists to close it: a publisher with its own model runtime, its own inference contracts and a production crew that has run live games for a decade.
PlayerYou told me the ferry runs at dawn. It didn't.
› memory.recall("ferry", speaker=player) → day 3, day 7
Oda · HarbourmasterI said dawn on the third day. On the seventh I said the tide would decide. You weren't listening.
Milestone funding sized to your game, paid from the first sale, inference handled up front, your IP untouched.
Deal terms → ProduceProducers plus 60 people who fix memory, latency, tone and cost per player-hour for a living.
Production → ShipEvery major store, plus Ammighty Runtime: model hosting in 22 regions with an offline fallback.
Distribution →
We play every pitch. Twice.
Once the way you asked us to, and once trying to break it. Producers, writers and our systems team sit on the same couch, because a character who survives all three is a character who survives launch week.

On the shelf
All six titles →
Low Tide Courier
Narrative delivery sim · Spring 2027

Paper Senate
Political strategy · Q3 2027
Hollowmere
Co-op survival · Early access 2027

Night Shift at the Lantern Hotel
Mystery / interrogation · Winter 2026
Dispatch: Ninefold
Squad tactics · 2028
Small Gods of Aisle 9
Cozy life sim · 2027
What every deal includes.
Get an offer →Pitch to funded in six weeks.
- Pitch
A build, a deck or raw footage. Nothing polished.
Day 0 - First read
A producer plays it and replies with real notes.
≤ 10 business days - Deep dive
Systems and economics review. We build your inference cost model together.
Weeks 2–4 - Greenlight
Term sheet with milestones you help write.
Week 5 - Funded
First milestone paid on signature. Producer embedded.
Week 6
Friends in loud places
Every other publisher asked how we'd cut the AI costs. Ammighty asked what the characters needed to remember, then built the cost model around that.
Creative director, studio on the Ammighty slate
Free homework
Read the research →Fund it
Publishers, investors, grants and the maths of recoup.
Launch it
Wishlists, store fees, retention and what a launch is worth.
Build it
LLM characters that are fast, cheap and stay on-tone.
What is an AI-native game?
A game whose core loop needs a model running while you play: characters that understand free-form speech, worlds written as you explore, agents that pursue goals without a script. If you could rip the model out and the game would basically still work, it's AI-assisted, not AI-native. Full definition.
Do you only publish games built with AI?
We only publish games where AI is the reason the game is fun. We don't publish games that use generative models to cut corners on art or writing players can see, and every title has human creative direction.
How much funding do you offer?
Every offer is sized to the game: scope, team, platforms and what you need from us. Tell us about the project and a producer will come back with real numbers after playing the build. Pitch us, or read how game funding works.
Who owns the IP?
You do. Always. We license publishing rights for a fixed term; sequels, adaptations and your tech stay with the studio.
How fast do you answer pitches?
Ten business days, from a producer who has actually played your build. If we pass, we say why.
Do you work with first-time studios?
Yes. About a third of the slate is from teams shipping their first commercial game. We judge the prototype, not the CV.
Got a game that talks back?
Send a build, a deck or two minutes of raw footage. A producer plays every pitch and answers within 10 business days.