Squad tactics · 2028

Dispatch: Ninefold

A nine-person squad that argues with your orders and is sometimes right.

PrototypeDispatch: Ninefold

About the game

Turn-based tactics where your squad has opinions. Give an order by voice or text; squadmates interpret, push back and occasionally improvise. Morale is a conversation, not a bar. Ignore your medic three times and she stops reporting her ammo.

AI systems

  • Natural-language orders
  • Squad social model
  • Voice input
StudioSignal & Sons (Kraków)
PlatformsPC · Console
Release window2028
StagePrototype
Published byAmmighty

Devlog

Orders you can argue with

Squadmates now reply to orders with one of four stances (comply, query, counter-propose, refuse) chosen by game code from morale and relationship values. The model writes the words, never the stance.

Voice orders under 400 ms

Speech-to-intent now runs on-device. The server model is only called for the squadmate's reply, which streams while the unit starts moving.

Engineering notes behind these entries: the LLM NPC handbook and Ammighty Research.

Got a game that talks back?

Send a build, a deck or two minutes of raw footage. A producer plays every pitch and answers within 10 business days.